tripo-3d

Installation
SKILL.md

Tripo 3D asset generation

Tripo (product of VAST AI Research; consumer brand "Tripo AI") turns text, single images, and multi-view image sets into textured 3D meshes, then post-processes them into engine-ready assets: PBR texturing, retopology, auto-rigging, preset animation, and format conversion. It ships as a web Studio, mobile apps, and an async task-based REST API ("Tripo OpenAPI"). This skill is about producing production-usable assets through that API and Studio.

Evidence labels used below: [Doc] = official Tripo documentation/SDK; [1P] = first-party Tripo blog/marketing claim (directional, not independently verified); [3P] = disclosed third-party source; [Heuristic] = production judgment, not a documented guarantee. Volatile facts carry a verified 2026-07-10 date; re-check them, because Tripo ships model and pricing changes frequently.

When to use Tripo, and when not to

Tripo's strength is speed and coverage: a usable single-object mesh in tens of seconds to a couple of minutes, across a huge range of props, characters, and hard-surface objects, with texturing/rigging/format export in one API. [Heuristic] Reach for it when you need many game/AR/previz/3D-print assets fast, when you have a concept image or clean reference, or when you want a first-pass base mesh to refine by hand.

Installs
36
GitHub Stars
131
First Seen
Jul 11, 2026
tripo-3d — calesthio/generative-media-skills