video-to-audio-foley

Installation
SKILL.md

Video-to-audio Foley

Use this skill to turn a silent, generated, animated, game, ad, social, or edit-ready video clip into a credible sound-effects bed. Treat video-to-audio (V2A) as a production accelerator, not as a finished mix. The job is to decide what should be automated, what must be hand-spotted, how to prompt and segment the model, how to preserve sync, and how to verify the result against the picture.

Boundaries

Use automated V2A when:

  • the clip is short enough for the available model or can be divided into coherent beats;
  • the target is a believable first-pass Foley bed, social clip, animatic, ad temp track, game prototype, or atmospheric pass;
  • the visible action has obvious sound causes such as water, footsteps, vehicles, impacts, machinery, crowd, fabric, animals, weather, UI gestures, or prop handling;
  • the user can accept iteration and editorial repair.

Do not rely on automated V2A alone when:

Installs
32
GitHub Stars
131
First Seen
Jul 11, 2026
video-to-audio-foley — calesthio/generative-media-skills