generate-video

Installation
SKILL.md

Generate Video

For a long recording cut into actual short clips, use repurpose-video. For standalone scripted narration, use generate-voiceover; an audio result does not establish that it was muxed into a video.

Create one clear motion asset using a compatible model, ready workspace references, and the current tool's nested parameters.

Workflow

  1. Resolve scope with simplified-workspace when a workspace/teamspace is named or uncertain. Carry space_id into every related call.
  2. Define the subject, action, placement, aspect ratio, duration, camera behavior, and audio needs. Infer ordinary choices from the user's brief; ask only for missing constraints that change the result or cost.
  3. Discover current models with api_listVideoModels or api_getModelFields(type: "video"), depending on the exposed tools. Inspect api_getVideoModelFields or the available model-fields tool for model-specific durations, resolutions, and capabilities. Do not guess model IDs, costs, or supported values.
  4. Use manage-assets to find/import/upload references and check readiness with api_getAsset. Every video input slot takes a Simplified asset UUID from the same workspace, not a local path or remote URL.
  5. Choose storage: "asset" for a reusable video. Generation spends credits; proceed for an explicit request, and clarify material ambiguity in scope/cost before submitting.
  6. Call api_generateVideo once. Current apikit waits for the rendered result; wait for this call before using any continuation tool.
  7. Inspect the actual terminal status and return the rendered video link plus its real asset ID when present. Handle pending/timeout/older deployments as described in references/models-and-polling.md.

Current input contract

Top-level: model, parameters, and chosen storage; optional capability and space_id. All generation controls belong inside parameters.

Installs
10
GitHub Stars
3
First Seen
Jul 16, 2026