cesiumjs-models-particles
CesiumJS Models, glTF & Particle Effects
Quick Reference
| Class | Purpose |
|---|---|
Model |
Low-level glTF/GLB primitive; positioned via modelMatrix |
ModelAnimation |
Active animation instance on a model |
ModelAnimationCollection |
Collection at model.activeAnimations |
ModelNode |
Named node with modifiable transform |
ModelFeature |
Per-feature styling/picking for feature-ID models |
ParticleSystem |
Billboard-based particle manager (fire, smoke, rain) |
Particle |
Single particle with position, velocity, life |
ParticleBurst |
Scheduled burst of particles |
BoxEmitter / CircleEmitter |
Emit within box volume / flat disk |
ConeEmitter / SphereEmitter |
Emit from cone tip / within sphere |
The Entity API exposes models through ModelGraphics (see cesiumjs-entities). The Primitive API uses Model.fromGltfAsync for full control over modelMatrix, animations, and node transforms.
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