bevy-a11y
Installation
SKILL.md
Bevy 0.19 — game accessibility
Accessibility is a cross-cutting product requirement. Start during input, UI, audio, camera, narrative, multiplayer, and save-system design; retrofitting only labels and captions will not solve inaccessible game mechanics.
Standard of work
Use all four layers:
- Xbox Accessibility Guidelines as the public game-specific engineering baseline.
- WCAG 2.2 criteria, aiming at AAA where they transfer meaningfully to game UI/content.
- Platform-holder requirements and certification guidance for every shipping target.
- Usability testing with disabled players using their own assistive technology.