bevy-audio

Installation
SKILL.md

Bevy 0.19 — audio

When to use this skill

  • Spawn or control clips/loops through AudioPlayer and sink components.
  • Build music/ambience transitions, mix categories, ducking, or pause policy.
  • Add spatial sources/listeners or define the built-in HRTF/effects boundary.
  • Ship audio on browsers or evaluate bevy_seedling 0.8 for a graph backend.

Use Bevy's built-in entity-based audio for straightforward clips, loops, playback control, and simple spatial stereo. Add an application mixer policy for categories and transitions. Move to an audio-graph library only when the measured/design requirement exceeds that boundary.

Canonical pattern

use bevy::{audio::Volume, prelude::*};
Installs
10
GitHub Stars
13
First Seen
Aug 25, 2026
bevy-audio — chrisgliddon/bevy-skills