game-development
Installation
SKILL.md
Game Development
Build around the player's repeated decisions and feedback. Technology, content, and progression should reinforce that loop within the target platform's constraints.
Establish the experience contract
Define target players, platform, session length, core fantasy, repeated action loop, failure/recovery, progression, content scope, input, performance target, and accessibility needs. Choose a small playable slice that can test the riskiest assumption.
Route specialist decisions:
- game loop, mechanics, progression, economy, and playtesting: game-design.md;
- update models, input, collision, AI, determinism, and networking: simulation-systems.md;
- 2D, mobile, PC/console implementation and performance: platform-engineering.md;
- adaptive music, effects, voice, mixing, and feedback: game-audio.md;
- VR/AR comfort, embodiment, tracking, and spatial interaction: xr.md.