game-development

Installation
SKILL.md

Game Development

Build around the player's repeated decisions and feedback. Technology, content, and progression should reinforce that loop within the target platform's constraints.

Establish the experience contract

Define target players, platform, session length, core fantasy, repeated action loop, failure/recovery, progression, content scope, input, performance target, and accessibility needs. Choose a small playable slice that can test the riskiest assumption.

Route specialist decisions:

  • game loop, mechanics, progression, economy, and playtesting: game-design.md;
  • update models, input, collision, AI, determinism, and networking: simulation-systems.md;
  • 2D, mobile, PC/console implementation and performance: platform-engineering.md;
  • adaptive music, effects, voice, mixing, and feedback: game-audio.md;
  • VR/AR comfort, embodiment, tracking, and spatial interaction: xr.md.

Build the playable truth

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First Seen
Aug 22, 2026
game-development — colinalexander/super-skills