se-dev
Installation
SKILL.md
SE Dev — Space Engineers Development Overview
Applies only to Space Engineers version 1.
Entry point and table of contents for se-dev-* skills. Read this first to get
big picture, then open specific skill the task needs. Does not perform searches or builds
itself — routes you to the skill that does.
The three ways to extend the game
| Layer | What it is | Runs as | Language limit | Skill |
|---|---|---|---|---|
| In-game script | Code in Programmable Block (PB) | Sandboxed, compiled by game | C# 6.0, PB API whitelist | se-dev-script |
| Mod | World/server content & scripts, Steam Workshop | Sandboxed, compiled by game | C# 7.3, Mod API whitelist | se-dev-mod |
| Plugin | Native DLL patching game with Harmony | Unsandboxed, full .NET | No limit (latestMinor) |
se-dev-plugin |
Scripts and mods constrained by API whitelists and run inside game's sandbox. Plugins run native code with no sandbox — can do anything, which is why they are open source and reviewed before release.