blender-to-unity
Installation
SKILL.md
Blender → Unity Model Handoff
Bring whatever model is currently in Blender into the open Unity scene. The seam is the local filesystem: Blender exports a file, Unity imports it. The two servers never talk directly.
Preconditions
- Both
mcp__blender__*tools and MCP for Unity tools are connected. - A model exists in the Blender scene (confirm with
mcp__blender__get_scene_info/mcp__blender__get_object_info). If empty, stop and tell the user — this skill does not generate models. import_model_fileis in theasset_gentool group, which is off by default (onlycoreloads). Enable it first withmanage_tools(enable theasset_gengroup), or call the C# handler straight throughbatch_execute—{"tool":"import_model_file","params":{"sourcePath":...,"name":...,"outputFolder":...}}(camelCase) — which dispatches by name regardless of group gating.