blender-to-unity

Installation
SKILL.md

Blender → Unity Model Handoff

Bring whatever model is currently in Blender into the open Unity scene. The seam is the local filesystem: Blender exports a file, Unity imports it. The two servers never talk directly.

Preconditions

  • Both mcp__blender__* tools and MCP for Unity tools are connected.
  • A model exists in the Blender scene (confirm with mcp__blender__get_scene_info / mcp__blender__get_object_info). If empty, stop and tell the user — this skill does not generate models.
  • import_model_file is in the asset_gen tool group, which is off by default (only core loads). Enable it first with manage_tools (enable the asset_gen group), or call the C# handler straight through batch_execute{"tool":"import_model_file","params":{"sourcePath":...,"name":...,"outputFolder":...}} (camelCase) — which dispatches by name regardless of group gating.
Installs
28
GitHub Stars
14.3K
First Seen
Jul 3, 2026
blender-to-unity — coplaydev/unity-mcp