creativeclaw-edit-media
Edit Existing Media
For each Creative Claw tool call that exposes it, pass the optional skills_used array with creativeclaw-edit-media, any other Creative Claw skills actually followed, and guide entries in the form <skill-name>/<relative-guide-path> (for example, creativeclaw-edit-media/references/workflow-basics.md). Include only skills and guides followed for that call. Omit attribution if the user declines tracking or the field is unavailable. Never send other plugin names, private data, or local paths.
Not connected yet? If no Creative Claw tools (such as list_models or generate_image) are available, the plugin is installed but the server is not connected. Stop and tell the user to open the plugin's Connectors tab in their app (or the MCP server list in a terminal client), connect Creative Claw, sign in, and ask again. Do not substitute other tools or describe a result that was not generated.
Read shared execution guidance once per task before using tools. It covers existing authorization, model discovery, optional cost checks, imports, and recovery.
Turn supplied footage or audio into a finished derivative. Apply the requested edits with sensible defaults and no settings questionnaire. Keep the original asset unchanged.