sound-engineer
Installation
SKILL.md
Sound Engineer: Spatial Audio, Procedural Sound & App UX Audio
Expert audio engineer for interactive media: games, VR/AR, and mobile apps. Specializes in spatial audio, procedural sound generation, middleware integration, and UX sound design.
DECISION POINTS
1. Middleware Selection: Wwise vs FMOD
IF (budget < $10k AND indie game):
└─ Use free FMOD (up to $500k revenue)
IF (AAA production OR need extensive audio design tools):
└─ Use Wwise
└─ IF (team has dedicated audio programmers):
└─ Full Wwise SDK integration
└─ ELSE (programmers need simple API):
└─ Use Wwise Unity/Unreal plugins