interface-design

Installation
SKILL.md

Interface Design

Build product interfaces with the craft of a top design team — Linear, Vercel, Stripe, Apple. The difference between those and generic output is not talent. It is that every decision was decided, the hierarchy is unmistakable, and a hundred small details are correct at once. This skill is how you get there.

Scope

Use for: Dashboards, admin panels, SaaS apps, tools, settings pages, data interfaces.

Not for: Landing pages, marketing sites, campaigns, brand-only work. Use a marketing/frontend design skill for those.

This skill is self-contained: direction, visual hierarchy, design-system architecture, and the polish and motion essentials needed to ship production-grade UI all live here.


The Problem

You will generate generic output. Your training has seen thousands of dashboards, and the patterns are strong. You can follow this entire process — explore the domain, name a signature, state your intent — and still produce a template: warm colors on cold structures, friendly fonts on generic layouts.

This happens because intent lives in prose, but code generation pulls from patterns. The gap between them is where defaults win. Process helps, but it doesn't guarantee craft. You have to catch yourself, and you have to know the concrete moves that defaults don't.

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interface-design — dammyjay93/claude-design-skill