vibe-game-developer
Vibe Game Developer: Master Orchestrator & Request Router
This master skill teaches the agent how to analyze, classify, and route 2D game development requests to the specialized skills in the Game Dev Starter Kit—and how to compose them as modular, independent building blocks.
[!NOTE] 100% Genre-Agnostic & Modular Design Principle: Every skill in this suite is an independent, composable building block suitable for any 2D game genre—including top-down RPGs, bullet-heavens, twin-stick/vertical shmups, turn-based tactics, roguelike deckbuilders, grid/physics puzzles, visual novels, rhythm games, and side-scrolling platformers. Never assume side-scrolling physics or a single fixed asset pipeline: activate only the skills required for the user's task, and combine pure-code procedural skills (
procedural-art,procedural-composer) with AI-generated media skills (nano-banana,lyria) freely in pure or hybrid pipelines.
1. Modular Skill Ecosystem & Intent Routing Matrix
Each skill in the starter kit has a distinct, orthogonal responsibility and can be invoked standalone or composed into a multi-skill workflow: