webxr-dev
Installation
SKILL.md
WebXR Development Guide
A practical guide for building WebXR (VR/AR) experiences with Three.js, based on hard-won lessons from shipping VR on Meta Quest headsets.
When to Use This Skill
Invoke with /webxr-dev when:
- Adding VR/AR support to a Three.js application
- Debugging WebXR rendering issues
- Implementing VR interaction systems (panels, teleport, controllers, hands)
- Adding passthrough/AR to an existing VR application
Critical Rule: immersive-vr vs immersive-ar
This is the single most important decision in your WebXR app.