csharp-winui

Installation
SKILL.md

C# and WinUI

The code is right when it builds with zero warnings, launches without a CRASH line, and the app does what the story says. For how it should look, call the Skill tool with windows-design. For copyable XAML, read ../../design/windows-design/patterns.md.

Threads

WinUI has one UI thread per window. Every control and every object bound to a control lives on it.

Work Put it in
Pages, view models, ObservableCollections bound to lists The UI thread (the default in event handlers and OnLaunched)
CPU-heavy pure work (parsing, image work, diffing) await Task.Run(() => ...), then set results back on the UI thread
File and database work async methods; small SQLite calls on the UI thread are fine, anything over a few ms goes to Task.Run
A Win32 callback (hotkey, hook, timer from another thread) Hop back with DispatcherQueue.TryEnqueue(() => ...)
Installs
3
GitHub Stars
10
First Seen
2 days ago