modeling

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SKILL.md

3D Modeling

3D Modeling Fundamentals

Geometry Basics

  • Vertices: Points in 3D space (x, y, z coordinates)
  • Edges: Lines connecting vertices
  • Faces: Surfaces formed by edges (triangles, quads, n-gons)
  • Normals: Direction a face is pointing
  • Topology: Arrangement and flow of geometry

Modeling Workflows

  • Box Modeling: Starting with primitives and refining
  • Sculpting: Digital sculpting for organic forms
  • NURBS Modeling: Mathematical curves and surfaces
  • Procedural Modeling: Algorithmic generation of geometry
  • Photogrammetry: Creating models from photos

Coordinate Systems

Related skills
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Feb 14, 2026