modeling
Installation
SKILL.md
3D Modeling
3D Modeling Fundamentals
Geometry Basics
- Vertices: Points in 3D space (x, y, z coordinates)
- Edges: Lines connecting vertices
- Faces: Surfaces formed by edges (triangles, quads, n-gons)
- Normals: Direction a face is pointing
- Topology: Arrangement and flow of geometry
Modeling Workflows
- Box Modeling: Starting with primitives and refining
- Sculpting: Digital sculpting for organic forms
- NURBS Modeling: Mathematical curves and surfaces
- Procedural Modeling: Algorithmic generation of geometry
- Photogrammetry: Creating models from photos