blender-materials
Installation
SKILL.md
blender-materials
Blender material management skill.
For existing material metallic/roughness edits, load blender-shader-nodes
and use set_principled_inputs with material_name and
inputs: {"Metallic": 0.94, "Roughness": 0.28}. Use list_node_sockets to inspect
the target node and its linked sockets first; a linked socket's default value
does not replace its upstream shader. Material creation already accepts PBR
values; do not recreate an existing material just to change its roughness.