camera-control
Installation
SKILL.md
Camera Control in Decentraland
Authoring split
CameraModeArea and VirtualCamera are supported in main-entities.ts — both static-by-nature components belong there. MainCamera is NOT supported because it lives on the reserved engine.CameraEntity; activate a virtual camera at runtime in src/index.ts.
VirtualCamera.lookAtEntity accepts an entity name in main-entities.ts (resolved to an Entity ID at build time, same as Transform.parent).