travel-experience-peak-end-design

Installation
SKILL.md

Travel Advisor — Peak-End Experience Design

Industry front door for peak-end-rule. Adds domain triggers, example, packs only. Parent Process unchanged.

Activate when: designing an itinerary you want remembered and referred; planning honeymoon/milestone/luxury trips; "how do I get repeat clients and referrals?"; setting surprise-and-delight touches. Do NOT activate when: pure transactional booking with no relationship goal.

Why this variant

The parent peak-end-rule says memory is dominated by the emotional peak and the end, not the average. Referrals and repeat bookings — a travel advisor's cheapest growth — are bought by engineering one clear peak and a strong finish, not by spreading budget evenly.

Domain inputs → parent's Process

  • Identify the intended peak moment; over-invest there (upgrade, private guide, timed reservation).
  • Engineer the end: last-day/departure touch (lounge, transfer, welcome-home note) so the trip closes high.
  • De-risk the low (arrival friction, jet-lag day) since a bad start/end disproportionately scars memory.

Worked example

10-day Italy trip, flat mid-range spend throughout. → Redirect budget: one unforgettable peak (private after-hours gallery) + a strong end (final-night terrace dinner + airport fast-track). Same total cost, materially higher remembered value → referral.

Installs
2
GitHub Stars
10
First Seen
Jul 9, 2026
travel-experience-peak-end-design — deciqai/knowledge-skills