electrobun-build
Electrobun Build
Builds a distributable app bundle and installer for the current platform using electrobun build.
Build Environments
| Environment | Command | Codesign | Updates | Patch gen |
|---|---|---|---|---|
dev |
electrobun dev |
No | Disabled | No |
canary |
electrobun build --env=canary |
Yes (if configured) | Enabled | Yes |
stable |
electrobun build --env=stable |
Yes (if configured) | Enabled | Yes |
ELECTROBUN_BUILD_ENV is set automatically by the CLI and passed to postBuild scripts — you do not set it manually.
Platform Prerequisites
macOS (Intel + Apple Silicon)
More from dexploarer/plugin-electrobun-dev
electrobun-dev
This skill should be used when the user asks to "run electrobun dev", "electrobun development mode", "electrobun --watch", "hot reload electrobun", "CEF devtools", or is debugging the electrobun renderer or understanding the dev build cycle.
2electrobun-init
This skill should be used when the user asks to "electrobun init", "scaffold a new electrobun project", "new electrobun app", "electrobun template", or "start electrobun project". Activates on new project setup or template questions.
2electrobun-teams
This skill should be used when the user asks about "electrobun teams", "multi-agent electrobun", "electrobun UI agent", "electrobun backend agent", "RPC contract handoff", or CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS for electrobun feature development.
2electrobun-sdlc
This skill should be used when the user wants to build a complete electrobun feature end-to-end, asks about the "electrobun SDLC", "electrobun agent pipeline", "8-stage electrobun pipeline", or needs to orchestrate the researcher/architect/planner/dev-squad/QA/test/alignment/docs agents.
2electrobun-core
This skill should be used when the user is working on any Electrobun desktop app, asks about "BrowserWindow", "BrowserView", "electrobun events", "app lifecycle", "ApplicationMenu", "Tray", or "electrobun.config.ts". Activates automatically when editing Electrobun project files.
2electrobun-rpc
This skill should be used when the user asks about "electrobun RPC", "defineElectrobunRPC", "Electroview.defineRPC", "ElectrobunRPCSchema", bun-to-renderer communication, or renderer-to-bun communication. Activates automatically when RPC code is present.
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