3d-spatial

Installation
SKILL.md

3D Spatial Animation

Apply Disney's 12 animation principles to 3D software, VR/AR, and spatial computing environments.

Quick Reference

Principle 3D/Spatial Implementation
Squash & Stretch Lattice deformers, blend shapes
Anticipation IK/FK wind-ups, camera pre-motion
Staging Camera angles, lighting, depth
Straight Ahead / Pose to Pose Layered animation vs blocking
Follow Through / Overlapping Bone chains, physics simulation
Slow In / Slow Out F-curve editing, animation curves
Arc IK handles, motion paths in 3D space
Secondary Action Cloth sim, particle systems, environment
Timing Frame timing, VR 90fps requirements
Exaggeration Stylized deformation, pushed poses
Solid Drawing Volume preservation, silhouettes
Related skills
Installs
1
GitHub Stars
35
First Seen
Mar 30, 2026