roblox-change-control
Installation
SKILL.md
Roblox Change Control (firebit house rules)
Overview
firebit game repos are wired directly to the live game: a GitHub workflow deploys on push, and a monetization sync tool mints real products for real money. Several ordinary-looking actions therefore have real-money or live-player consequences. This skill is the canonical statement of the four owner hard rules, the taxonomy of change types with their gates, and the enforcement hooks that back them. Rules were confirmed by the owner 2026-07-05 in the firebit house-stack reference project and apply to every project on the house stack.
When to use
- Before any
git push,git commit, merge, or branch operation. - Before running
rblxsyncin any mode, or editingrblxsync.yml/rblxsync-lock.yml. - Before deleting, refactoring, or "cleaning up" code that looks unused.
- Before changing any number in
src/Shared/Data/(costs, rewards, durations, HP, spawn rates, XP curves). - When a PostToolUse hook blocks an edit or injects a plan/board reminder and you want to know why.