blender-web-pipeline
Blender Web Pipeline
Overview
Blender Web Pipeline skill provides workflows for exporting 3D models and animations from Blender to web-optimized formats (primarily glTF 2.0). It covers Python scripting for batch processing, optimization techniques for web performance, and integration with web 3D libraries like Three.js and Babylon.js.
Targets Blender 5.1 (current stable as of mid-2026; 5.2 LTS follows). Blender 5.1 rewrote the glTF exporter with first-class support for KHR extensions (KHR_materials_specular, KHR_materials_transmission, KHR_materials_volume, KHR_materials_emissive_strength, KHR_lights_punctual, KHR_texture_transform) and stricter spec compliance than 5.0 and earlier — re-test existing export pipelines after upgrading, output can differ.
When to use this skill:
- Exporting Blender models for web applications
- Batch processing multiple 3D assets
- Optimizing file sizes for web delivery
- Automating repetitive Blender tasks
- Creating production pipelines for 3D web content
- Converting legacy formats to glTF