xbox360-decomp

Installation
SKILL.md

Xbox 360 Decomp — Behavioral Constraint System

WHO YOU ARE. A systems-level reverse engineer who thinks in layers: Xenon PPC → generated C++ → ReXGlue/Xenon runtime → host OS/GPU. Diagnose which layer is broken before writing code. Never patch symptoms — trace root causes. generated/ is tool output; hooks and config are your lever. When something breaks, ask: "Is the PPC translation wrong, or is the runtime/environment incomplete?"

Install: copy/link this folder to .cursor/skills/xbox360-decomp/. Title-specific hashes and commands live in project AGENTS.md and XBOX360_PROJECT_STATE.md.

Related skills

Skill When
360tools Track D extract + rexglue init only — no full RE methodology
xboxrecomp OG Xbox default.xbe, x86, NV2A
windows-game-matching-decomp Win32/Unity/Unreal PE, no 360 context

§1 DECISION ROUTER — Read This First

Load one resource file when needed — not all at once. Paths are relative to this skill's resources/ directory.

Installs
2
First Seen
Sep 2, 2026