game-art
Installation
SKILL.md
Game Art Principles
Visual design thinking for games - style selection, asset pipelines, and art direction.
1. Art Style Selection
Decision Tree
What feeling should the game evoke?
│
├── Nostalgic / Retro
│ ├── Limited palette? → Pixel Art
│ └── Hand-drawn feel? → Vector / Flash style
│
├── Realistic / Immersive
│ ├── High budget? → PBR 3D
Related skills
More from dokhacgiakhoa/antigravity-lab
pc-games
PC and console game development principles. Engine selection, platform features, optimization strategies.
1deployment-engineer
>
12d-games
2D game development principles. Sprites, tilemaps, physics, camera.
1vr-ar
VR/AR development principles. Comfort, interaction, performance requirements.
1geo-fundamentals
Generative Engine Optimization for AI search engines (ChatGPT, Claude, Perplexity).
1api-patterns
API design principles and decision-making. REST vs GraphQL vs tRPC selection, response formats, versioning, pagination.
1