brainstorm
Installation
SKILL.md
When this skill is invoked:
-
Parse the argument for an optional genre/theme hint (e.g.,
roguelike,space survival,cozy farming). Ifopenor no argument, start from scratch. Also resolve the review mode (once, store for all gate spawns this run):- If
--review [full|lean|solo]was passed → use that - Else read
production/review-mode.txt→ use that value - Else → default to
lean
See
.claude/docs/director-gates.mdfor the full check pattern. - If
-
Check for existing concept work:
- Read
design/gdd/game-concept.mdif it exists (resume, don't restart) - Read
design/gdd/game-pillars.mdif it exists (build on established pillars)
- Read
-
Run through ideation phases interactively, asking the user questions at each phase. Do NOT generate everything silently — the goal is collaborative exploration where the AI acts as a creative facilitator, not a replacement for the human's vision.