cut
This skill contains shell command directives (!`command`) that may execute system commands. Review carefully before installing.
!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys automation
Resolved above — use as-is. No block → defaults in .claude/docs/config-resolution.md.
Cut
Finishing a game is choosing what not to build. /cut reads what exists, proposes cuts with a
reason taken from it, and keeps a polish list; the person picks every cut. For sell,
early_access and publisher it asks a target date and proposes a freeze date. It writes the
brief, the polish list and any cut story's Status line, and makes one commit.
It runs only when asked: /cut, or "what should I cut?", "how do I finish this?". It works on
the game design/game-brief.md describes. A project with GDDs and no brief is /scope-check's.