design-systems

Installation
SKILL.md

When this skill is invoked:

1. Parse Arguments

Three modes:

  • No argument / map: /design-systems or /design-systems map — Run the full decomposition workflow (Phases 1-5) to create or update the systems index.
  • System name: /design-systems combat — Jump directly to Phase 6 to design a specific system's GDD. Requires the systems index to exist already.
  • next: /design-systems next — Pick the highest-priority undesigned system from the index and start designing it (Phase 6).

2. Phase 1: Read Concept (Required Context)

Read the game concept and any existing design work. This provides the raw material for systems decomposition.

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Mar 1, 2026