scope-check
Scope Check
This skill is read-only — it reports findings but writes no files.
Compares original planned scope against current state to detect, quantify, and triage scope creep.
Argument: $ARGUMENTS[0] — feature name, sprint number, or milestone name.
Phase 1: Find the Original Plan
Locate the baseline scope document for the given argument:
- Feature name → read
design/gdd/[feature].mdor matching file indesign/ - Sprint number (e.g.,
sprint-3) → readproduction/sprints/sprint-03.mdor similar - Milestone → read
production/milestones/[name].md
More from donchitos/claude-code-game-studios
balance-check
Analyzes game balance data files, formulas, and configuration to identify outliers, broken progressions, degenerate strategies, and economy imbalances. Use after modifying any balance-related data or design. Use when user says 'balance report', 'check game balance', 'run a balance check'.
125brainstorm
Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration.
95playtest-report
Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis.
94team-narrative
Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.
92estimate
Estimates task effort by analyzing complexity, dependencies, historical velocity, and risk factors. Produces a structured estimate with confidence levels.
81asset-audit
Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.
78