gaming-interface
Installation
SKILL.md
Gaming Interface Design
HUD Principles
- Minimal: show only essential info during gameplay
- Position: corners and edges, never center
- Transparency: semi-transparent to not obscure gameplay
- Auto-hide: fade out during calm moments, show during action
Common HUD Elements
| Element | Position | Format |
|---|---|---|
| Health/HP | Top-left | Bar or segmented hearts |
| Resources/Mana | Below health | Bar or numeric |
| Minimap | Top-right or bottom-right | Circular or square |
| Score/XP | Top-center | Numeric with bar |
| Inventory hotbar | Bottom-center | Horizontal slots |
| Compass/Direction | Top-center | Strip or circular |