design-critique
Design Critique
Better critique structure. Better design output.
How to use
/design-critiqueApply design critique constraints to feedback in this conversation.
Constraints
Critique Format
- MUST use: Observation > Principle > Question for every piece of feedback
- MUST start with intent: "What were you optimizing for?" before evaluating
- MUST name tradeoffs, not flaws: "You chose density, which gives power users fast access but makes first-time experience overwhelming"
- MUST separate craft feedback (alignment, consistency) from taste feedback (should this exist at all?)
- NEVER give feedback as commands ("make the button blue"). Give direction ("the CTA needs more visual separation").
Running a Critique Session
- 5 minutes: everyone silently writes 3 specific observations. No vague words.
More from dragoon0x/taste-skills
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21daily-routines
15-minute daily taste exercises. Monday through Friday. Compound effect over time. Use when building personal practice habits, training a team's design eye, or adding structure to professional development.
15taste-as-strategy
Use taste as a competitive moat and business advantage. In the AI and vibe-coding era, execution is commoditized. Taste is the defensible edge. Use when advising founders on product differentiation, building product culture, evaluating why some products win despite fewer features, or understanding taste as a strategic asset.
15teaching-taste
Help other designers develop judgment without imposing your style. Use when mentoring designers, running design education, or building team-wide quality standards.
15motion-design
Animation as communication. Feedback, orientation, emphasis, delight. If motion doesn't serve one of these four purposes, it shouldn't exist. Use when evaluating animation quality, designing transitions, or deciding whether motion adds or subtracts.
15tradeoff-assessment
Name what was prioritized, what was sacrificed, and whether the tradeoff was right. Every design decision trades something. Use when evaluating design decisions, defending choices, or helping teams understand what they're giving up.
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