design-experiment
Installation
SKILL.md
Design Experiment
Given an uncertainty or Inquiry, design the smallest responsible test that can update a Working Theory through observable contact with reality.
Core Distinction
Experiment = a bounded test used to learn.
Practice = sustained embodiment of something worth living.
An Experiment ends or evolves when enough has been learned. A Practice persists because of what it embodies. Do not relabel a project plan, performance target, habit streak, or rollout as an Experiment unless it is bounded around an explicit uncertainty and can change a belief.