driving-bevy-games

Installation
SKILL.md

Choose readiness by game type

Animated or interactive game: wait for registered game state, resource, marker, or semantic target predicates, then call capture_after_frames(1). The predicate proves game readiness; the one-frame delayed capture gives the ready state a render boundary and waits for screenshot readback.

Genuinely static scene or bounded static region: wait_until_stable is a strict pixel-identical check. Scope it with include/masks when appropriate; do not use whole-screen stability for animation, particles, cursors, clocks, or video.

protocol ready != game ready: the protocol file and socket prove only that automation can connect. Assets, menus, save data, cameras, and gameplay state may still be loading.

First run

Install and verify:

cargo install bevy-agent-feedback-plugin
bevy-feedback --version
bevy-feedback doctor

Run game and driver:

Installs
8
GitHub Stars
2
First Seen
Jul 6, 2026
driving-bevy-games — drsh4dow/bevy-agent-feedback-plugin