unreal-cinematics
Installation
SKILL.md
Cinematics in Unreal Engine 5.8 (Sequencer and Movie Render Graph)
Version 0.1 (2026-09-24), part of Unreal Engine Expert Skills v0.1.
Expert level here means the cut is checked as data before anything is built and a render is judged on its files and frames, not the viewport. The core stance: plan offline, build in one transaction, lock timing against the music before animating, light from approved masters, render per shot through one template graph, hand linear EXRs, an edit and a colour note to the grade.
REQUIRED BACKGROUND: unreal-expert (channels, review loop, 5.8 traps).
Status (2026-09-24): scripts/ue_cine.py and scripts/cine_render_callbacks.py are not yet run in Unreal; offline tests pass (counts: references/sources.md). In the engine, run tests/code/unreal-cinematics/job_00_probe_cine.py first.