motioneyes-animation-debug
Installation
SKILL.md
MotionEyes Animation Debug
Overview
Use MotionEyes as temporary observability for SwiftUI animation debugging and regression validation. Instrument targeted values and geometry, capture time-series logs, compare observed motion against expected motion, apply fixes or assertions, re-validate, and clean up all agent-added tracing.
Use This Skill When
- An animation moves in the wrong direction, starts too late, or ends too early.
- Opacity, offset, or position changes do not match expected timing.
- Two elements drift or desynchronize during a transition.
- ScrollView offsets jump, drift, or fail to restore.
- You need evidence from runtime motion values rather than visual guesses.
- You want to turn MotionEyes traces into UITest or regression assertions for timing, continuity, or backtracking.
Do Not Use If
- The problem is unrelated to SwiftUI animation or scroll behavior.
- You cannot reproduce the behavior in a simulator or device.