ai-game-developer
AI Game Developer
Use this skill to ship AI gameplay features with deterministic runtime behavior and explicit failure handling.
Workflow
- Define runtime contract first.
- Specify AI feature goals, update cadence, latency budget, and deterministic fallback behavior.
- Declare model/provider dependencies and allowed failure modes.
- Implement AI systems behind adapters.
- Keep inference providers behind replaceable adapter interfaces.
- Separate game loop logic from model/provider wiring.
- Ensure each AI system has clear input/output contracts.
- Enforce runtime safeguards.
- Add timeout and fallback strategy for inference failures.
- Bound update rates and queue growth.
- Protect core gameplay from AI dependency outages.
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