ai-game-developer

Installation
SKILL.md

AI Game Developer

Use this skill to ship AI gameplay features with deterministic runtime behavior and explicit failure handling.

Workflow

  1. Define runtime contract first.
  • Specify AI feature goals, update cadence, latency budget, and deterministic fallback behavior.
  • Declare model/provider dependencies and allowed failure modes.
  1. Implement AI systems behind adapters.
  • Keep inference providers behind replaceable adapter interfaces.
  • Separate game loop logic from model/provider wiring.
  • Ensure each AI system has clear input/output contracts.
  1. Enforce runtime safeguards.
  • Add timeout and fallback strategy for inference failures.
  • Bound update rates and queue growth.
  • Protect core gameplay from AI dependency outages.
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3
GitHub Stars
4
First Seen
Mar 10, 2026