event-animation-designer
Installation
SKILL.md
Event Animation Designer
Use this skill to turn animation ideas into deterministic, testable event-timeline contracts.
Workflow
- Define event-animation contract.
- Capture event sources, animation targets, states, and allowable transitions.
- Specify interruptibility and cancellation rules per animation group.
- Build timeline map.
- Define ordered steps per event with explicit
startMs,durationMs, and easing. - Ensure step windows do not overlap when overlap is disallowed.
- Define transition and guard logic.
- Enumerate valid
fromState -> toStatetransitions. - Define guards for trigger suppression, chaining, and fallback animations.