turbo-spin-designer
Turbo Spin Designer
Use this skill to design turbo and quick-spin modes with studio-grade UX, strict timing rules, and safe integration patterns.
Core Principles
- Turbo must never change math or outcomes, only presentation timing.
- Quick Spin is a moderate speed-up; Turbo is the fastest allowed.
- Stop/Skip behavior must be deterministic and never skip required result events.
Workflow
- Define spin speed modes.
- Declare
normal,quick,turbomodes with timing targets. - Define max speed multipliers and minimum durations per state.
- Define stop/skip behavior.
- Decide if “Stop” advances to final state or fast-forwards step-by-step.
- Ensure stop does not alter payout or event ordering.
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