blender-facial-shapekeys

Installation
SKILL.md

Facial Rig & Shape Keys

The execution model is in blender-core. The body rig is in blender-character-rigging.

Choose the approach

Approach Use Notes
Blendshapes (ARKit 52) games, VTubers, mocap (iPhone/Live Link Face), web/VRM the industry interchange set; each shape is sculpted
Bones (jaw, eyes, lids, brows, lips) stylized, low memory, mobile jaw + eyes as bones are almost always right
Hybrid most production game heads jaw/eye/tongue bones + blendshapes for everything soft
Rigify face (human metarig) film-style keyframe animation inside Blender 100+ face bones, heavy for engines
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GitHub Stars
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1 day ago