creative-interactions
Installation
SKILL.md
Creative Interactions
The details users remember are usually small: a button that leans toward the pointer, an image that previews under the cursor, a title that decodes into place. These details fail when they replace a usable control with a toy.
Core principle: hover is an enhancement; the interaction must survive touch, keyboard, reduced motion, and no JavaScript.
When to Use
- The design calls for magnetic buttons, a custom cursor, cursor trails, or hover previews.
- A gallery should be dragged, tilted, or explored with physical momentum.
- Typography should animate on scroll, hover, or entrance.
- A section needs a physics-based or audio-reactive signature moment.
- An existing creative interaction feels broken on touch or keyboard.
- Micro-interactions need to match the site's art direction without becoming noise.