unity-ecs-patterns

Originally fromwshobson/agents
Installation
SKILL.md

Unity ECS Patterns

Production patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst Compiler.

When to Use This Skill

  • Building high-performance Unity games
  • Managing thousands of entities efficiently
  • Implementing data-oriented game systems
  • Optimizing CPU-bound game logic
  • Converting OOP game code to ECS
  • Using Jobs and Burst for parallelization

Core Concepts

1. ECS vs OOP

Installs
28
GitHub Stars
21
First Seen
Mar 8, 2026
unity-ecs-patterns — ericgrill/agents-skills-plugins