unreal
Installation
SKILL.md
Unreal Engine 5 (Blueprint + C++)
Build and debug UE5 games with the grain of the engine: the Gameplay Framework for structure, reflection macros so C++ and Blueprint see the same types, Enhanced Input for controls, UMG for UI, Paper2D for 2D — and a clean Blueprint↔C++ boundary so either can call the other. Hands 3D-only concerns (shaders, physics, netcode, shipping) to the siblings below.
Version contract — read first
Target Unreal Engine 5.x (patterns valid 5.3+; current stable UE 5.8, the last UE5 line before UE6). Emit modern UE5 APIs only. Never emit these deprecated / legacy patterns: