ce-code-review

Installation
SKILL.md

Code Review

Reviews code changes using dynamically selected reviewer personas. Dispatches bounded specialist subagents that return structured JSON, then merges and deduplicates findings into a single report.

Setup

Run this once at the start of this invocation, before any subagent dispatch, and follow the directives it prints — except where one conflicts with this skill's own rules on asking the user questions, whether those rules are scoped to a non-interactive mode or apply in every mode, in which case this skill's rules win and no blocking question is asked. Run the fence exactly as written, as its own command: do not pipe or filter it (no head, tail, or grep), do not truncate its output, and do not bundle it into a batch with other commands. Its output opens with a === skill context header and ends with CE_CONTEXT_END; if you received one of those lines without the other, the output was truncated — rerun the fence verbatim once. That recovery is the only rerun: otherwise do not rerun it within the same invocation; a later invocation of this or any other skill runs its own. If no Node runtime is available the skill proceeds unchanged.

SKILL_DIR="<absolute path of the directory containing the SKILL.md you just read>";
NODE="$(for c in node nodejs; do command -v "$c" >/dev/null 2>&1 && "$c" -e '' >/dev/null 2>&1 && { echo "$c"; break; }; done)";
if [ -n "$NODE" ]; then
"$NODE" "$SKILL_DIR/scripts/context.mjs" || echo "context script failed; continue with the skill's normal behavior";
else
echo "no Node runtime; continue with the skill's normal behavior";
fi

When to Use

Installs
2.7K
GitHub Stars
24.3K
First Seen
Apr 19, 2026
ce-code-review — everyinc/compound-engineering-plugin