ce-explain

Installation
SKILL.md

Explain It To Me

Teach the user one thing well: a concept, a change, an idea, or a window of their own recent work. Agent-driven development removed the learning that writing code by hand used to provide; this skill is the replacement — the human keeps learning while agents do the writing.

What to explain is the input this skill was invoked with, present in the current prompt or conversation (whether the user asked directly or a calling skill passed it).

Note: The current year is 2026. Use this when weighting external sources and dating artifacts.

Setup

Run this once at the start of this invocation, before any subagent dispatch, and follow the directives it prints — except where one conflicts with this skill's own rules on asking the user questions, whether those rules are scoped to a non-interactive mode or apply in every mode, in which case this skill's rules win and no blocking question is asked. Run the fence exactly as written, as its own command: do not pipe or filter it (no head, tail, or grep), do not truncate its output, and do not bundle it into a batch with other commands. Its output opens with a === skill context header and ends with CE_CONTEXT_END; if you received one of those lines without the other, the output was truncated — rerun the fence verbatim once. That recovery is the only rerun: otherwise do not rerun it within the same invocation; a later invocation of this or any other skill runs its own. If no Node runtime is available the skill proceeds unchanged.

Installs
299
GitHub Stars
24.1K
First Seen
Jul 3, 2026
ce-explain — everyinc/compound-engineering-plugin