evo-memory
Evo-Memory
A persistent learning layer that accumulates research knowledge across ideation and experimentation cycles. Maintains two memory stores and implements three evolution mechanisms that feed learned patterns back into future research.
When to Use This Skill
- User has completed an
research-ideationand needs to update Ideation Memory - User has completed (or failed) an
experiment-pipelineand needs to update memory - User is starting a new research cycle and wants to load prior knowledge
- User asks about research memory, learned patterns, or cross-cycle knowledge
- User mentions "evo-memory", "update memory", "what worked before", "research history", "evolution"
The Learning Layer
Research is iterative. Each cycle — from ideation through experimentation — generates knowledge that should inform the next cycle. Without persistent memory, every new project starts from scratch, repeating mistakes and rediscovering patterns.
Evo-memory solves this by maintaining two structured memory stores and three evolution mechanisms that extract, classify, and inject knowledge across cycles.
Two Memory Stores
More from evoscientist/evoskills
paper-review
Guides self-review of YOUR OWN academic paper before submission with adversarial stress-testing. Core method: 5-aspect checklist (contribution sufficiency, writing clarity, results quality, testing completeness, method design), counterintuitive protocol (reject-first simulation, delete unsupported claims, score trust, promote limitations, attack novelty), reverse-outlining, and figure/table quality checks. Use when: user wants to self-review or self-check their own paper draft before submission, stress-test their claims, prepare for reviewer criticism, or mentions 'self-review', 'check my draft', 'is my paper ready'. Do NOT use for writing a peer review of someone else's paper, and do NOT use after receiving actual reviews (use paper-rebuttal instead).
290paper-writing
Guides writing academic papers section by section using an 11-step workflow with LaTeX templates and counterintuitive writing tactics. Covers Abstract, Introduction, Method, Experiments, Related Work, Conclusion, and Supplementary. Use when: user asks to write or draft a paper section, needs LaTeX templates, wants to improve academic writing quality, optimize novelty framing, or mentions 'write introduction', 'draft method', 'paper writing'. Do NOT use for pre-submission review (use paper-review), experiment execution (use experiment-pipeline), or paper planning/story design (use paper-planning).
268paper-rebuttal
Guides writing effective rebuttals after receiving peer review feedback. Covers review diagnosis (score-driven color-coding), response strategy (champion identification, common-theme consolidation), tactical writing (18 rules), and counterintuitive rebuttal principles. Use when: user received reviewer scores/comments, needs to write a rebuttal or author response, wants to respond to specific criticism (e.g. 'limited novelty', 'missing baselines'), mentions 'rebuttal', 'reviewer comments', 'author response', or 'respond to reviewers'. Do NOT use for pre-submission self-review (use paper-review instead).
264paper-planning
Guides pre-writing planning for academic papers with 4 structured steps: story design (task-challenge-insight-contribution-advantage), experiment planning (comparisons + ablations), figure design (pipeline + teaser), and 4-week timeline management. Includes counterintuitive planning tactics (write a mock rejection letter to identify weaknesses before writing, narrow before broad claims, design ablations first). Use when: user wants to plan a paper before writing, design story/contributions, plan experiments, create figure sketches, set a writing timeline, or write a pre-emptive rejection letter for planning purposes. Do NOT use for actual writing (use paper-writing), running experiments (use experiment-pipeline), self-reviewing a finished draft (use paper-review), or finding research problems (use research-ideation).
256research-ideation
End-to-end research ideation pipeline: literature grounding → multi-track idea generation (3 personas: innovator/pragmatist/critic) → iterative refinement → ELO tournament ranking → update evo-memory (IDE) → user selects direction → expand into manuscript-quality proposal. Use when: user wants to find a research direction, brainstorm ideas, evaluate idea novelty, design a novel solution, rank/compare research ideas, or generate a research proposal. Do NOT use for finding/searching/reading papers (use paper-navigator), literature survey reports (use research-survey), or planning a paper (use paper-planning).
254experiment-pipeline
Guides structured 4-stage experiment execution with attempt budgets and gate conditions: Stage 1 initial implementation (reproduce baseline), Stage 2 hyperparameter tuning, Stage 3 proposed method validation, Stage 4 ablation study. Integrates with evo-memory (load prior strategies, trigger IVE/ESE) and experiment-craft (5-step diagnostic on failure). Use when: user has a planned experiment, needs to reproduce baselines, organize experiment workflow, or systematically validate a method. Do NOT use for debugging a specific experiment failure (use experiment-craft) or designing which experiments to run (use paper-planning).
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