sgdk-assets
Installation
SKILL.md
SGDK assets
Turn source art into SGDK resources without surprising the artist or exceeding the console's budgets.
Start with the project
- Find its
.resfiles, source art, build instructions and toolchain configuration. Preserve the original art and any palette ordering. Work on derived exports when conversion is needed. - Use the project's image. Otherwise use
ewrogers/sgdk:latest. It supports Linux ARM64 and AMD64; Docker supplies Linux containers on macOS and Windows too. Do not force--platformunless testing another architecture. - Read the installed manual before adding or changing a resource declaration. Use
/opt/sgdk/bin/rescomp.txt, the matching headers in/opt/sgdk/inc, and examples in/opt/sgdk/sample. Verify symbol names and signatures there before writing C. An API from another SGDK version is not evidence.
Run docker run --rm IMAGE cat /opt/sgdk/bin/rescomp.txt, replacing IMAGE with the chosen image. Commands run as argument arrays from automation. Avoid building shell command strings from asset filenames.