sgdk-graphics

Installation
SKILL.md

SGDK Graphics

Help a game put its art on screen and update it efficiently. Work with the project's existing loop and resource layout; this skill does not require a scene system or a new engine.

Start with the screen

Identify what moves, what stays fixed, and which colors change together. Read the project's resource declarations and frame loop before assigning palettes, tile ranges or a second graphics update.

For a new project, use the tested Linux ARM64/AMD64 toolchain:

ewrogers/sgdk:latest
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5
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2 days ago