prototype

Installation
SKILL.md

Prototype

A prototype is throwaway code that answers a question. The question decides the shape.

Pick a branch

Identify which question is being answered, using the user's prompt, the surrounding code, or by asking if the user is around:

  • "Does this logic / state model feel right?" → LOGIC.md. Build a single shareable HTML file (free-play buttons plus tabbed guided walkthroughs) that pushes the state machine through cases that are hard to reason about on paper, and that a non-developer can drive.
  • "What should this look like?" → UI.md. Generate several radically different UI variations, built from the components and layouts the app already uses, on a single route, switchable via a URL search param and a floating bottom bar.
  • "How should this sound or move?" (video, audio, motion) → render each variant and put them all on one shareable HTML comparison page. Change one thing per variant where you can, and state exactly what differs between them.

The two branches produce very different artifacts, so getting this wrong wastes the whole prototype. If the question is genuinely ambiguous and the user isn't reachable, default to whichever branch better matches the surrounding code (a backend module → logic; a page or component → UI) and state the assumption at the top of the prototype.

Rules that apply to both

Installs
29
GitHub Stars
2
First Seen
12 days ago