threejs-lite

Installation
SKILL.md

Three.js Lite

Use this skill when a user wants a 3D browser game with minimal rendering complexity and stable mobile performance.

Workflow

  1. Start from assets/starter-single-file.html.
  2. Implement one camera, one scene, one gameplay loop.
  3. Add player input and terminal condition before adding visual polish.
  4. Keep geometry/material count small and predictable.
  5. If targeting Remix, apply hooks in references/sdk-integration.md.
  6. Validate required hooks (gameOver, onPlayAgain, onToggleMute) before handoff.

Guardrails

  • Keep draw calls low and avoid postprocessing by default.
  • Prefer simple MeshBasicMaterial/MeshStandardMaterial setups.
  • Avoid dynamic shadows on first pass.
  • For Remix uploads, output single-file HTML with inline JS/CSS unless user asks otherwise.
Related skills
Installs
36
GitHub Stars
10
First Seen
Mar 5, 2026