design-game-design-fundamentals
Installation
SKILL.md
Game Design Fundamentals
Core game design theory — loops, feedback systems, player motivation, MDA framework. Genre-agnostic foundation for all game types.
Purpose
Provide a universal design foundation applicable to any game genre. This skill covers the theory, frameworks, and practical patterns that underpin all successful game designs — from core loops to player psychology to progression pacing.
When to Use
Trigger: game design, core loop, feedback system, player motivation, MDA framework, game feel, progression design, difficulty curve, player psychology, Bartle types, flow state, reward system
Prerequisites
Related skills